Thursday, 4 December 2014

Planning: Potential Opening

Our group was set the task of coming up with two alternate openings for our film 'The Last Night'. The two ideas are below brainstormed onto paper.



We followed a few questions to make sure we covered everything;
Who was in the opening scene.
What happens in the opening scene.
When is the opening set.
Where is the opening going to be filmed.

Opening 1
In the first opening the two friends are seen arguing with their parents until they finally have enough and run away. They find themselves in a woods and Stephen gets hurt when walking about. They see an abandoned farm house in the distance and they set up camp there to patch Stephen up. They lose each other after a while then the audience learns about what happened in the house some years ago.

Opening 2
The film starts with the two main characters looking at the abandoned farm house. It cuts to a flashback to 100 years ago. During this flashback we see the former owners of the house killed by a mysterious unseen killer. It cuts back to normal time to Lewis helping the injured Stephen to the farm house. When the pair are there they think they are safe for the night. There is a mysterious death of them both the next morning.

Research: Codes and Conventions Essay

Codes are used for teen horror films to make sure that they are as scary as possible. Codes can be set into two different categories. These are technical and symbolic codes. The things that fall into technical codes are camera work (shots and movements), and the things that fall into the symbolic category are props, costumes etc.
A convention is similar to a rule. This is what a film usually follows to make the film scary as well as realistic simultaneously.Some examples of these are:
-Low lighting
-Killer
-Close to escape
-Stormy night

I am going to be analyzing three films for codes and conventions, these are 'Wrong Turn', 'Dead Wood' and 'Dead Mary'.

Wrong Turn
The film starts with a 'birds eye view' camera shot moving over the top of a large forest and stops at two friends rock climbing. After a few lines of dialogue and false jumps the man disappears and is later seen thrown over the edge of the cliff. The woman is then being chased by an unseen maniac and is caught just a few steps away from her car.

Dead Wood
In the introduction there is a chase between a man and an unidentified killer. He is then boxed in by a cliff and the murderer and has to pluck up the courage to jump and escape to the other side. When he jumps there is a moment of tension as he struggles to pull himself up until he is finally caught and killed. It ends as a woman exits her tent and calls for him unaware what has happened to him.

Dead Mary
The film starts with a shot of a broken sign and a long lonely road. We then see that a girl is alone in a car and she waves her phone about in the air to try and get some signal then roots through the glove box to find a gun. We see a man in the distance walking towards the car who turns out to be a friend returning with petrol.

Editing for all three of these films are done very well and create effect to a very high level. The birds eye view covers a huge distance showing that the setting is very remote and miles away from the nearest town. When the pair are rock climbing we keep seeing a camera angle looking over the cliff to show that they are in real danger, adding to the tension. The cuts between shots at the start are slow but become increasingly quicker as danger becomes more apparent. This is when we see the mans dead carcass thrown over the cliff. After this there are a number of shots that the film cuts to. These include close ups of the rope, the girls face and a upwards facing angle to show the whole area. When the camera shows a close up of the girls face it shows panic and struggle which helps build the tension of the situation. 'Dead Wood' is similar in the way of fast cuts as danger progresses. As he his running though the trees it continuously cuts from close ups to the character's face, mid shots and towards the end a birds eye view shot. The fast cuts are to keep the viewer excited and on the edge of his seat in fear. It also makes the scene very intense. 'Dead Mary' on the other hand shows intensity and danger by having long cuts. They have done this by having the contents of the scene represent danger and loneliness. This includes the main female character taking a gun out of the glove box and trying to get signal on her phone. This shows how editing can change the mood in a film. If the cuts are fast paced then it tells the audience that the scene is very intense and there is danger nearby. It unsettles the audience and makes them nervous because during fast paced scenes it is usually difficult to keep track of what is going on.

All three of the horror movie introductions use a lot of conventions. Wrong Turn having a secluded location and a 'half dressed' woman. Along with the obvious 'killer' and 'death inside five minutes' conventions. Another one used in Wong Turn is the female character almost reaching safety. As she reaches the end of the forest she is almost at touching distance of the car until she falls over a trap set out by the killer. This is the same convention used in 'Dead Wood' where the character makes a jump from one cliff to the other but is not fully onto the ledge yet. He is seconds away from pulling himself up until he is caught and killed by the murderer. There is a pause before he jumps which builds tension and engages the audience. When he is caught we see another very popular convention which is blood. 'Dead Mary' on the other hand does not use this convention in the introduction but still uses isolation and danger.

Another convention that 'Dead Mary' doesn't include in the introduction is blood. Blood is first seen in 'Wrong Turn' as the woman falls off the cliff and lands next to her dead boyfriend and his face is covered in it. This is one of the first signs that she is up against a crazed murderer. This is similar to 'Dead Wood' as when he is running through the trees he has smears of blood on his face. We see blood again when he gets caught towards the end. This is to make the film more realistic. Also to unsettle the audience as a lot of people do not like the sight of blood.

Another main convention used by all three films is having males the more dominant sex. In 'Wrong Turn' the woman starts to panic when she starts to realise that the man has disappeared. Also the fact that he reaches the top first with ease and she asks him to pull her up because she is struggling and depends on the male. When she sees that the man has been killed she flees instead of fighting back and eventually gets caught, In 'Dead Mary' it shows a woman alone in a car while a male goes to get the petrol. This also shows that the male is dominant because the woman could not walk as far and could not be trusted to get petrol. It also gives the impression that she is vulnerable because she has no signal and alone in the woods, again showing the male has more control over the situation. In 'Dead Wood' after the man has been murdered the woman exits the tent and shouts out his name while panicking shows that she has no hope without the male with her. It's like she has to rely on him to keep her safe,

Overall I think 'Wrong Turn' used the most codes and conventions. At the start it had the birds eye view showing how remote the location is while the mysterious music plays in the background to give it even more effect. Just the introduction follows the conventions of male being dominant sex, death in the first 10 minutes, blood, killer, 'half dressed' woman, almost escape etc. This is a lot more than both of the other films. Especially 'Dead Mary'. The introduction of 'Wrong Turn' is incredibly scary and is designed in such a way that the audience will want to watch on. A way they have done this is by not showing who the killer is. So in conclusion 'Wrong Turn' uses the most codes and conventions.

Thursday, 13 November 2014

Preliminary task evaluation

Continuity task involving filming and editing a character opening a door, crossing a room and sitting down in front of another character and telling/hearing a 'knock-knock joke'. This task should demonstrate match on action, shot/reverse shot and the 180 degree rule.


Continuity is the predominant style of film editing and video editing in the post-production process of filmmaking of narrative films and television programs. The purpose of continuity editing is to smooth over the inherent discontinuity of the editing process and to establish a logical coherence between shots.
Cutting on action or matching on action refers to film editing and video editing techniques where the editor cuts from one shot to another view that matches the first shot's action.
Shot reverse shot (or shot/counter shot) is a film technique where one character is shown looking at another character (often off-screen), and then the other character is shown looking back at the first character.
180-degree rule is a basic guideline regarding the on-screen spatial relationship between a character and another character or object within a scene

Pre-production
Before we started filming we made a story board showing each and every camera angle and line of dialogue we would have in our film. Each of the members of our production group had a say of ideas and contributed to the planning. Our first thoughts were brainstormed onto an A3 piece of paper.
The first thing we spoke about was the different camera angles we needed to use (shot/reverse shot, establishing shot, etc.) Then we spoke about where we should film, who would be the actors/camera man, and what would be the dialogue. 
When all of this was decided we drew all 20 clips into a story board and wrote next to them the location, the camera angle, shot number, the cast required for the clip and the dialogue. 
When our storyboard was finished we went out to where we would be filming and took pictures so we could see if our locations would work and match up when shooting and editing. We then took the pictures we captured then linked them with our storyboard drawings and uploaded them to our blog.
We felt that at this point our planning was complete and we were ready to move on to the production.


Production
When we started filming we did not do it by shot number as this would waste time waiting for areas to become available. When we were filming we did a few of the scenes in different takes and different camera angles. This made editing a whole lot easier. The reason we did each shot a number of times was just in case there was an error in one that we did not notice. This saves us from having to go out and film the shot again.


Post-production
When editing first we picked all the necessary clips and imported them to iMovie. This program will allow us to piece the clips together to make a short film. 

When I had all the clips imported i dragged them into the timeline in such an order they make sense. I then cut out the parts I didn't need such as the director shouting '3,2,1, action'. 

When this was done I made some more edits such as using the speed editor to speed up the establishing shot as I found this clip was too slow. I also added some fitting transitions and some ending credits to name the four of us in the production company. The establishing shot had some wind in the background so I removed the audio from that clip and added in some of my own music. I chose to make the music fade out because this sounded better than it just stopping half way through the song. 


Evaluation
The end product, in my opinion, is quite good. The film makes sense, the transitions I chose fit, and the clips work together. I had an idea it would be easier at the start but at that point I had no idea we would have to film the same scene with so many different angles. This made things more difficult and complicated but we still managed to overcome the problems and put together a finished product. 

There was a couple of improvements we could have fixed. Like in the outside scene you could see all four of us in the reflection of the glass. Also you could see the camera mans shadow. As well in the editing part there was a part when the actors hand jumps to the door handle. I feel I could have fixed this to make it look more professional. 

Maybe we could have included a larger range of camera angles as well. We used things like 'shot, reverse shot' and obeyed the '180 degree rule'. But in my opinion we should have used one or maybe 2 more different camera angles. Other things that went well 





Thursday, 6 November 2014

Main task set brief

The titles and opening of a new teen horror film, to last a maximum of two minutes.
All video and audio material must be original, produced by the candidate(s), with the exception of music or audio effects from a copyright-free source.

Monday, 13 October 2014

Storyboard

1:


2:

3:

4:


5:











6:










7:


8:

 

9:


10:



11:
 
12:










13:













14:













15:

 
 
 
 
 
 
 
 
 
 
16:











 
17:















18:











19:
 
20:




Monday, 29 September 2014





The task we were set is to film and produce a 2 minute clip of an actor walking into a rom and telling another actor a 'knock knock' joke.
The first shot is an exterior shot following the actor into the building. This person gets a text from actor 2. There is a point of view shot of the text on the phone. The point of view shot continues into the building and past the doors. Then there is match on action as there are mid shots of actor one going upstairs. After that there is a tracking shot walking alongside actor 1 going up to the door then he puts his hand on the door handle. The camera cuts to him walking in the room. Actor 1 sits down across the table from actor 2 and there is a series of shot/reverse shots as they exchange dialogue. 

Thursday, 25 September 2014

Basic camera shots - evidence of understanding

Close up















Two shot















Extreme close up













Medium shot



















Long shot















Establishing shot














Point of view shot














Extreme long shot